In the Zebralands there were tales of shadows that stole your soul. When you mistakenly opened your heart to them, and left yourself vulnerable, that was when they'd feed upon you, draining everything away until you were nothing but a hollow shell of the pony you once were.Īfter they took what they needed, they'd leave your cold lifeless husk to perish as they swooped off into the night in search of their next victim.Įquestria wasn't the only place that built dark legends around the elusive shapeshifters either. And their tactics were custom tailored to exploit ponies.īy disguising themselves with illusions, changeling took the place of those you loved most they could look like your parents, a sibling, your husband or wife, or even just a very close friend. They fed not on flesh, but one's very life energy. Insectile in form and ravenous in intent, their unique brand of magic made them a cut above your normal predator. They were considered monsters, and for good reason. But sightings were inevitable, legends cropped up, and stories were told. They were barely more than a distant, forgotten memory of a race. Unfortunately, there were those who would take that love and trust, and abuse it to their own ends.Ĭhangelings were sneaky and smart, always hidden, always taking the utmost care to not be found out. To this day, friendship, love, and acceptance kept their world from falling apart. Harmony and friendship had united them in their darkest hour long ago, saved them from their own hatred and distrust of one other. Because of them, peace and harmony was maintained for hundreds of years.įor the three tribes of Pegasi, Unicorns and Earth Ponies, harmony was the most important thing in the world. The land of magic ponies, kindly ruled over by the royal sisters Celestia and Luna, Princesses of the sun and moon. Tip of the Blades (Windcaller's Horn arc conclusion) 4,076 wordsĮquestria.The friendly people of Morthal 5,068 words.A side of quests: Ivarstead part 2 6,324 words.A side of quests: Ivarstead 4,809 words.Windcaller's Horn Arc part 2: Thu'um and doom 5,311 words.Windcaller's Horn Arc part 1: Go for the throat 5,797 words.(Seriously, you can probably skip this chapter if you want. Even more pointless faffing about in Whiterun before anything actually important happens.The Dragonstone arc IV: Freaking zombies man 11,070 words.The Dragonstone arc III: Bandits of Bleak Falls 9,836 words.The Dragonstone arc II: Into the River 9,660 words.The Dragonstone arc I: Out of the frying pan.Prologue: A morning in Ponyville 8,320 words.
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